Friday, 14 May 2010

Moving Image

Overall our Moving Image piece was of a great success. Our given script was ‘Dog’, I can’t say it was easy, because it wasn’t, conjuring a piece with the line ‘From outside the toilet we hear a difficult shit taking place’ was going to be hard from the start. Our take on the story was that the man had been hypnotised into becoming a dog. The whole piece itself is pretty much about him going through his daily routine acting like a dog, until you discover at the end (our added scene) that he was in fact hypnotised to be like. This is unveiled when his wife enters from a day at work shocked to see him in his state of acting like a dog, and a fallen ticket to a hypnotist showing.

Filming although time consuming (11 hours for one day and an hour the next day) was worth it in the end. I think it took us a while this time around compared to the One shot because we desired perfection, we had the option this time of repeating our scenes, unlike one shot we had to be done in one take. Being the camera man, this was very tiring and repetitive for me. Especially when the shots required me to use the camera without the tripod, because I had to be very still and sharp.

Our scenes in general turned our well, we were fortunate to have good weather during our park, cafĂ© and street scenes and were lucky that there wasn’t that many people there to disturb out shots. We actually struggled the most with the indoor scenes when our character is at home. It was difficult to shoot due lighting. The lighting was probably the worse disadvantage through the whole process of filming because we had to get the lighting right in every scene. As it started to get darker outside meant that we had to modify the camera a lot to match the lighting, and move the lights around a bit to get it accurate to the previous scene we may have shot.

One of the great advantages we added to this piece was the POV. We gave the character/viewer the option of seeing the world through a dogs eyes in black and white. I think generally all the scenes worked very well, the actor we had playing the role of a dog was convincing and played the role well. All in all it was a long process, but considerably fun to make.





















Online Environments

Overall I enjoyed coming up with the concept for Cems Impossible quiz. As you can see the concept of this game came about through the inspiration of the game series the Impossible quiz. The concept of the game is to have the most ridiculous questions followed along with the most ridiculous answers.

I wanted to keep the background basic to resemble the Impossible quiz itself, its very childish and plain in its design. Overall there's 12 twelve questions, I wanted to keep it short and simple.

There were quite a few disadvantages to this quiz. One of them was the videos, although I had used URLS that ended in flv, it was still struggling to show these videos when uploaded, which was rather frustrating because then the questions with the videos had no relevance. However, they still work within flash itself and as their swf files when not uploaded to the internet. Although it isn't really a disadvantage, I found that the actionscript was a real bother, a lot of time it stopped me from doing more creative questions that would be more interactive with the user, e.g. move shapes or text to achieve a point , but combing so many actions together sometimes doesn't work.

There were also a lot of advantages to the quiz. I felt the comedy side and the music complemented one another. Also my little animations made it feel more fun. Having a character accompany your questions give it a more of a feel that its a game and not chore. I also like the shining tween effect I added to the my writing, it continually shines, and looks more appealing to the user who is playing it.

Overall I enjoyed doing this Online Environments games quiz, but I don't believe its for me, Virtual Environments is still my desired pathway.




Interactive Quiz by ~cemshaolin on deviantART